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- 19. April 2009: Drifting with Dieter at the Flea market
- 9. April 2009: Imperceptions
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- 6. March 2009: Blogging while delirious
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- 10. February 2009: Surly Signs are Done
- 9. February 2009: From the Mouths of Babes
- 5. February 2009: Toast
- 26. January 2009: Hogan's Heroes-The Movie
It’s the Archetypes, Dummy
Or maybe when talking about personality and design it is begin, well, at the beginning, or start with human archetypes. I recently received that comment back from an excellent theorist on design, Trevor van Gorp. He has a blog/website called affective design focused on emotions and design. I had only fuzzy memories of archetypes so I decided I better do some superficial refresher course/research. You start with Jung and dabble with elemental groupings and mix in some Joseph Campbell. Realizing, I’d probably end up with another degree if digested all the info out there on archetypes, I cheated and found someone who had already summarized it for me.
I am sure there are many options for summarizations out there but I found one by Carol S. Pearson (a summarization of her summarization is here http://www.herowithin.com/arch101.html) .
Anyway, she breaks it down into twelve main archetypes like the hero, the jester, the sage and so on. She gives a brief description of each like for Hero (When everything seems lost, the Warrior/Hero rides over the hill and saves the day. Tough and courageous, this archetype helps us set and achieve goals, overcome obstacles, and persist in difficult times, although it also tends to see others as enemies and to think in either/or terms)
Yes, I know. What is the point here? Well, the idea is that we can use these archetypes in design to pull out certain primal responses from the viewers. Say, if I want a piece to bring out feelings associated with the Hero archetype I would embed in my design elements that would evoke those emotions. Now this would be different than creating a piece that symbolizes that archetype, which may as the discussion lingers prove to be a moot point but at the moment not looking to create iconography around archetypes since these readily exist in art.
The idea here would be to take each archetype and come up with a list of design elements or motifs that would put one emotionally in touch with the particular archetype. If you could have that at your disposal you could assess the purpose and environment in which your design must live and tailor design aspects based on what archetypes are at play.
I suspect that this is not a new idea and that this is often subconsciously at play when we design anyway. But nothing like creating more theories to try to explain and control emotional response. Ahh Jung, if you could see me now.

16. July 2008 at 14:11
Related to the archetypes are memes - cultural ideas that are transmitted in humans not too unlike archetypes though more consciously and less organically. Jung believed archetypes are psychic deposits that evolved in the subconscious as the human form evolved – memes are more out in the open and subject to change. Karl Popper advised memetic caution when he said “The survival value of intelligence is that it allows us to extinct a bad idea, before the idea extincts us.” Poor design most likly sows the seeds of its own destruction (case in point SUVs), while good design can nurture its own growth and survival as a memetic survivor best meeting human needs whether cultural, physical or archetypical.